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Blue Whale Challenge: Supreme Court to hear plea on banning the game

Maitrayee Iyer | IANS
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Blue Whale Challenge: SC directs Doordarshan to telecast 10-minute show on perils of suicide game

The Supreme Court on Friday directed national broadcaster Doordarshan to bring out a 10-minute show on the perils of the Blue Whale online game that has led to numerous suicides among teens. A bench of Chief Justice Dipak Misra, Justice A M Khanwilkar and Justice D Y Chandrachud, observing that such online games posed danger to life and must be “contained”, asked Doordarshan to come out with the programme within a week and ensure it is shown by the public broadcaster and private channels on prime time. The apex court said the visual medium is most effective and asked Doordarshan to prepare a programme in consultation with the Ministries of Women and Child Development and the Human Resource Development to


The bench of Supreme Court Justice said they would hear the matter on Friday.

The Supreme Court is likely to hear on Friday a plea seeking a ban on the macabre online game Blue Whale Challenge. The bench of Chief Justice Dipak Misra, Justice A.M. Khanwilkar and Justice D.Y. Chandrachud said it would hear the matter on Friday as counsel told the court that the popularity of the game was spreading to all cities and because of the lack of awareness it was resulting in deaths.

The PIL petitioner advocate N.S. Ponnaiah has in his petition said that the game is gaining popularity through social media and till date there are reports of around 200 people committing suicide in India after playing the online game Blue Whale. Ponnaiah has said that there was a need for an immediate ban on the game and also create awareness about it, adding that so far the central government has not taken sufficient steps to make people aware of the dangers of the game. ALSO READ: Blue Whale challenge: Facebook takes on online suicide challenges

The Blue Whale Challenge, reportedly created by a former convict in Russia, is said to psychologically provoke players to indulge in daring, self-destructive tasks for 50 days before finally taking the “winning” step of killing themselves.